A character in a dark outfit swings a flaming weapon at enemies on a rocky, sunlit hillside, knocking one to the ground while a health bar and objective marker appear on screen. A marmot stands upright on a mountain ridge, vocalizing with its mouth open against a backdrop of forested slopes and distant peaks. A man in a dark suit sings into a microphone with his mouth open, his face in profile against a blurred background. A woman in a black dress and white gloves walks through a crowded room with other people, her expression serious as she moves forward.
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