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SaMuRaI
·Oct 31, 2018

CS

Description

a view of a stone-walled interior, then transitions to a first-person perspective through a sniper scope aimed at a wooden door, followed by a view of a desert-like outdoor area with stone buildings and a player holding a sniper rifle. The scene shifts to a different environment with industrial structures, where the player is now holding a pistol and moving forward.

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