Откуда трап?!

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Where's the trap from?!

Description

A character in a 3D isometric game environment moves across a stone-paved area, navigating around a wooden fence and a group of other characters, while the camera follows their movement. The scene is set within a game interface that includes a chat window, inventory, and a minimap, with the character eventually entering a building.

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Откуда трап?!