In a desert courtyard, two soldiers run toward the player, who holds a pistol, as the scene transitions to a first-person view from inside a vehicle with a gun aimed at a distant tank, then to a red car driving through a suburban neighborhood at night, followed by a green car speeding down a city street at night, and finally to a first-person view of a player holding a gun in a stone-walled room with a medical station on the wall.
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