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Cought!

Description

In a dark, forested area of a video game map, a green, reptilian character casts a series of spells, including a large blue circular area-of-effect ability and a long-range beam, while engaging multiple enemy characters in combat. The scene unfolds with rapid movement and visual effects as the character attacks, takes damage, and the health bars of the units fluctuate.

Sources
Music
Heart Of A Coward – Shade
Hope and Hindrance
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Baited!