A character is launched into the air, falling backward against a sky background with blood splatters, then the view shifts to a first-person perspective of a character holding a weapon, followed by a third-person view of a character standing on a ledge, then a first-person view of a weapon with a drawing on it, then a character climbing a wall, then a close-up of a record label, and finally a black screen with a white line and a blurred logo.