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Artem Ceban
·Nov 2, 2014

Ля-ля-ля-ля

Description

The player moves through a narrow corridor and into a large, open room with tiled floors and patterned pillars, then turns a corner into another passage, all while holding a sniper rifle. The setting is an indoor, Middle Eastern-style map with arched doorways and stone architecture.

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Ля-ля-ля-ля