A white door stands ajar in a dark forest, emitting a blue glow from within, while a beam of light illuminates the surrounding ground. The scene transitions to a character in a dark robe approaching a wooden door in a stone-walled room, with a game interface visible. The view shifts to a weathered wooden door opening to reveal a coastal landscape with rocks and water. The door then closes, leaving a dark interior with a sliver of light. A close-up shows a rusty metal latch and a brass padlock on a weathered wooden door. Finally, a hand turns a metal door handle on a dark wooden door, with a ke
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