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Andreu Pushkin
·Nov 14, 2015

CS^GO

Description

A player views a distant enemy through a sniper scope in a Middle Eastern-style urban environment, then switches to a first-person perspective holding a sniper rifle, before returning to the scoped view. The scene alternates between the zoomed-in view of the enemy near a doorway and the wider first-person view of the outdoor map with sandbags, crates, and a large building with a blue dome.

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