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tim1337
·Jan 3, 2016

Time is passing.

Description

a sequence of three distinct, static environments from a first-person shooter game, each featuring a Middle Eastern or North African architectural style with stone buildings, narrow pathways, and various cover objects like crates and barrels. The camera remains fixed in each scene, showing no movement or action, and the transitions between the scenes are abrupt cuts.

Sources
Music
W.C.D. – Apocalypse
Flexible Zozh
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время идет