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EarDrummers
·Apr 17, 2016

sick triple

Description

A first-person perspective moves through a dimly lit, industrial interior with yellow and blue lighting, looking through a doorway into a larger room where a glowing, robotic enemy is visible. The view shifts rapidly, showing the player aiming a weapon, then moving through the environment, with the enemy briefly appearing in the distance before the scene is obscured by a bright flash and a transparent barrier.

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sick triple