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Chemostar
·May 24, 2016

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Description

A first-person view from a video game shows a player aiming a scoped weapon at a distant figure on a rocky outcrop, with the player's character moving slightly while the crosshair remains fixed on the target. The scene is set outdoors in a dimly lit environment with large structures and trees, and text overlays appear sequentially, expressing frustration and a plea to stop an action.

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