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Олег Фомин
·Jan 11, 2014

Team Fortress

Description

In a chaotic indoor environment with wooden walls and a central medical cabinet, multiple characters in red and blue team uniforms engage in a fast-paced firefight, with explosions, fire effects, and character movements indicating intense combat. The scene loops with continuous gunfire, character deaths, and the appearance of a red "PICK" button over a fallen player, while the game interface displays player names, health, and Russian text.

Sources
Music
Mudvayne – Not Falling
The Beginning Of All Things To End/The End Of All Things To Come
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Team Fortress