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GSG9
·Aug 8, 2016

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Description

In a first-person shooter game, a player character in tactical gear stands in a room with red carpeting and a closed metal shutter, holding a large circular object that resembles a shield or a piece of equipment, while another player character in similar gear stands nearby; the player character then turns and moves toward the shutter as the camera follows, with the game's user interface displaying the score, time, and player names.

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