Click to Unmute

  • Restart
  • Copy link
Rafis
·Aug 21, 2016

cri everytime

Description

A character in a video game, viewed from a first-person perspective, aims a weapon through a doorway and fires, causing an enemy to be hit and fall backward. The scene is set in a dimly lit indoor environment with a red-framed doorway, and the sequence ends with a black-and-white, distorted view of the enemy's body on the ground.

Comments
Feedback
Rafis is looking for feedback.
Be the first to share your thoughts!
Similar coubs
Hyper-awareness
Hyper-awareness
183,582 views
Our hero
Our hero
94,763 views
68,244 views
Modern radio
Modern radio
90,008 views
After each skate session, I talk to my friend.
After each skate session, I talk to my friend.
57,278 views
Red Alert
Red Alert
63,499 views
The daily life of a gardener!
The daily life of a gardener!
133,839 views
Import substitution starting from 5 kg.
Import substitution starting from 5 kg.
182,423 views
Entering the snowy forest, you find yourself in a world where there is no hustle and bustle; only purity and a majestic, serene stillness.
Entering the snowy forest, you find yourself in a world where there is no hustle and bustle; only purity and a majestic, serene stillness.
72,288 views
She supported it with laughter.
She supported it with laughter.
73,739 views
cri everytime