a first-person view through a sniper scope, focusing on a distant figure atop ruined buildings in a post-apocalyptic landscape, followed by a return to the player's perspective holding a scoped rifle, with a health and action point display visible. The scene alternates between the scoped view, where the crosshairs track the target, and the third-person view, where the player character remains stationary, with a green status bar indicating a successful attack.
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