A stick figure character stands in a white environment with black smoke effects, interacting with a user interface on the right side of the screen that lists various weapons. The character is repeatedly struck by projectiles and explosions, causing it to fall and be knocked around the scene. The sequence loops, showing the character being hit, falling, and then being reset to its starting position. The setting is a simple, white background with black smoke effects and a user interface on the right side of the screen. The character is a stick figure, and the main action is the character being h
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