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FARIDUN BOBOEV
·Jan 6, 2017

a present

Description

A player in a first-person shooter game looks through a hole in a wall, aiming a weapon at a staircase and a room with a red wall and a punching bag, while the game's timer counts down from two minutes. The player's view shifts slightly as they aim, and the environment shows signs of damage and debris.

Gaming
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a present