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Seet
·Jan 10, 2017

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Description

The player aims a scoped rifle through a window, firing at an enemy outside, then the view pulls back to reveal the player's character lying on the floor after being killed, with the enemy's body also visible on the ground. The scene takes place inside a building with blood splatters on the walls, and the player's character is seen from a first-person perspective before the kill.

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