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ℬugoℜ
·Feb 12, 2017

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Description

A first-person perspective shows a player navigating a dimly lit, industrial-style corridor with concrete walls and metal structures, holding a weapon and moving forward. The scene is viewed through a digital interface with a heads-up display, including a targeting reticle and a silhouette of a person on a pole in the upper right corner, while the environment transitions from a dark, enclosed space to a brighter area with a large explosion visible through a window.

Gaming
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